FrameSynthesis Inc. develops XR and 3D interactive content and systems in general. In particular, we support the introduction of virtual reality into everyday life mainly from a technical perspective, with the mission of enriching people’s lives.
Unity Awards 2024 Best Devlog runner-up
| Company name | FrameSynthesis Inc. |
|---|---|
| Founded | December 1, 2022 |
| Head office | 5F HOYA Bldg., 2-6-5 Kichijoji Honcho, Musashino City, Tokyo, Japan |
| CEO | Katsuomi Kobayashi (Korin) |
| Staff | 4 (3 engineers) |
| Capital | 3 million yen |
| Bank | Mitsubishi UFJ Bank |
| Legal counsel | Masaya Seki |
| Other | XR Consortium member Musashino Chamber of Commerce and Industry member Authorized Meta Quest reseller for businesses |
| Financial disclosures | Posted on our Financial information page |
Korin
Katsuomi Kobayashi古林 克臣
CEO
I love VR. I picked up an early Oculus Rift in 2013 and started making and showing VR work as an individual; before I knew it, that became my profession. I have been involved in more than 40 projects of all sizes such as location-based VR entertainment, VTuber systems, Meta Quest games, web metaverses, enterprise VR systems, research VR setups, and more.
I believe it will still take many years for VR to become a natural part of daily life. Personally, I want to watch and help as devices evolve and spread over the next 10 or 20 years.
Through March 2020, 31 exhibition appearances and 37 media features
Unity developer for location-based VR entertainment
Unity developer for Meta Quest apps
Designed and developed a lightweight browser metaverse system with WebXR support
Concurrent Project Academic Specialist (through November 2025)
Unity Awards 2024 Best Devlog runner-up
Speaker at CEDEC 2021–2023, XR Kaigi 2020–2024, and related events
Co-author, VR Content Development Guide 2017 (co-authored; wrote Chapter 2 and the foreword)
FrameSynthesis
The name FrameSynthesis combines two ideas: crafting each frame of content with care, and building new frameworks (frames) for what we make.
Questions about planning, production, or development? We would be glad to hear from you.