FrameSynthesis™ Inc. is a Tokyo-based development studio. We create VR, AR and 3D system and experiences.
The company name FrameSynthesis™ was named with two meanings: to create high quality frames of visual systems and contents, and to create new frameworks.
| Company Name | FrameSynthesis Inc. |
| Founded | December 1, 2022 |
| CEO | Katsuomi Kobayashi (@korinVR) |
| Address | HOYA Building 5F, 2-6-5 Kichijoji Honcho, Musashino, Tokyo 180-0004, Japan |
| Name | Katsuomi Kobayashi (@korinVR) |
| SNS | X / GitHub/ LinkedIn / VRChat |
| Others | Member of Virtual Reality Society of Japan Co-organizer of Godot Meetup Tokyo |
My name is Katsuomi Kobayashi, also known as “korinVR” (he/him). I am a software engineer and technical director specializing in VR. I got an Oculus Rift in 2013 and began creating VR experiences as a hobby, which eventually became my main profession. After working for 7 years on location-based VR entertainment and Meta Quest app development, I founded my own development studio, FrameSynthesis Inc. in December 2022. From June 2023 to November 2025, I also served concurrently as Project Academic Specialist at Inami Lab, The University of Tokyo. I have been a speaker at Japan’s largest XR conference, XR Kaigi (2020-2024), and the largest game developer conference in Japan, CEDEC (2021-2023). While I primarily develop with Unity, I am also a co-organizer of Godot Meetup Tokyo, a community event for the Godot game engine. I am also a co-author of the “VR Content Development Guide 2017.”
We are a company primarily focused on projects within Japan, but please feel free to reach out if there’s anything we can help with.