We also post exhibition and talk plans on X (company account).
February 12, 2026
At the eSOL Co., Ltd. webinar “Industry × game engines” front line, our representative Kobayashi presented an overview of the Godot engine and its background.
December 11–13, 2024
At XR Kaigi 2024, Japan’s largest XR conference, Kobayashi presented the latest trends in the Godot game engine for XR in the invited session “Latest XR trends in the Godot game engine.”
November 30, 2024
At Indie Developers Conference 2024, Kobayashi spoke in the session “Introducing the GameMaker / Godot / Ebitengine communities.” 4Gamer published a report.
June 22, 2024
At the XR talk and hands-on event LODGE XR Talk Vol.16 Early Summer Special, Kobayashi joined the panel “How will Apple Vision Pro change things?.” An archive video is on YouTube.
January 4, 2024
Kobayashi was a guest on the graphics programming and web development podcast normalize.fm. You can listen here.
December 21–22, 2023
At XR Kaigi 2023, Japan’s largest XR conference, Kobayashi presented Godot for VR development and Godot XR Tools in the invited session “Overview of the Godot engine and Godot XR Tools.” He also joined the panel “Tips for choosing XR devices: from development to use.”
August 23–25, 2023
At CEDEC 2023, Japan’s largest game developers’ conference, Kobayashi and three others spoke in the “VR product developer round table.” 4Gamer published a report.
August 11, 2023
At the XR talk and hands-on event LODGE XR Talk Vol.6, Kobayashi presented the company and our general-purpose VR system XRSynthesis. Slides from the talk are available.
December 14–16, 2022
At XR Kaigi 2022, Japan’s largest XR conference, Kobayashi presented and demonstrated VR development with Godot 4 in the open session “Overview of Godot 4 and VR development with it.” An archive video is on YouTube.
October 25–27, 2024
We participated as a gold partner in Beyond the Frame Festival 2024, the international XR film festival hosted by CinemaLeap.
July 26, 2024
We sponsored Godot Meetup Tokyo Vol.2, an open source Godot engine community meetup.
March 20–21, 2026
We sponsored and exhibited at TOKYO INDIE GAMES SUMMIT 2026, an indie games event held at IMAGINUS in Koenji, Tokyo.
January 8–10, 2026
At the Tokyo Metropolitan Government’s XR and metaverse exhibition TOKYO DIGICONX at Tokyo Big Sight, we showed a multiplayer demo of our general-purpose VR system XRSynthesis.
December 1–3, 2025
We sponsored XR Kaigi 2025 as a silver sponsor and exhibited at Tokyo Portcity Takeshiba.
January 9–11, 2025
At the Tokyo Metropolitan Government’s XR and metaverse exhibition TOKYO DIGICONX at Tokyo Big Sight, we showed a multiplayer demo of XRSynthesis.
December 11–13, 2024
At XR Kaigi 2024, the XR and metaverse exhibition organized by Mogura Inc., we demonstrated a multiplayer demo of XRSynthesis.
June 22, 2024
We participated in the talk and hands-on event LODGE XR Talk Vol.16. Details of the panel appear under “Talks & appearances.”
May 16, 2024
We provided XR-related technical support for the Japan World Tourism Film Festival (JWTFF).
April 14, 2024
At the hands-on event Virtual Safari in Tokyo hosted by Digital Stekki, the multiplayer XR experience system XRSynthesis Spatial Theater was used.
January 26–28, 2024
We sponsored and exhibited at TOKYO XR Metaverse & Content Business World at Tokyo Big Sight South Hall, with demos and explanations of XRSynthesis.
December 21–22, 2023
At XR Kaigi 2023, Japan’s largest XR conference, we demonstrated XRSynthesis. Session talks are listed under “Talks & appearances.”
June 28–30, 2023
At the Metaverse General Expo at Tokyo Big Sight, we co-exhibited with Visualize Inc. and presented our lightweight metaverse system XRSynthesis.