We build with the open source game engine Godot, and help with migrating existing projects, technical support, and XR support.
Godot is an open source game engine. Besides promoting Godot community activities in Japan, we are working with two partner companies to promote its use in Japanese industry.
Our CEO, Kobayashi, is a co-organizer of Godot Meetup Tokyo, a user meetup for Godot.
We develop apps and systems with Godot.
We take requests to migrate existing projects to Godot.
We provide technical support for adopting and using Godot.
We develop apps that support XR, including VR and AR.
Quoted according to your request
Send us an email.
We sign a non-disclosure agreement (NDA) and, in parallel, hear about your goals and requirements.
Based on our discussion, we propose how to proceed and send a quote.
Once you are happy with the proposal, we sign a contract.
We carry out the development and technical support.
We deliver the finished work.
Our development work with Godot, our work to promote it in industry, and our talks about the engine.
For our VR booth on the “Taiyo no Hiroba” rooftop (October 17–18, 2026), we built the MR experience “Kumama and Nakku’s Plaza Guide,” in which the store’s mascots Kumama and Nakku show you around the rooftop, with Godot (press release, in Japanese).
Together with eSOL Co., Ltd. and Tadano Infrastructure Solutions Co., Ltd., we agreed to promote use of the game engine Godot in Japanese industry (press release by Tadano, in Japanese).
At the eSOL Co., Ltd. webinar “Industry × game engines” front line, our CEO Kobayashi presented an overview of the Godot engine and its background.
If you are thinking about adopting or building with Godot, feel free to get in touch.